Crimson Eye - Phasmophobia v0.11
Welcome back, we’ve got an update for you.
The Blood Moon is rising...
Console Release and Cross-Play
We’re thrilled to bring Phasmophobia to Xbox Series X|S, PS5, and PSVR2 on October 29th!
With this update, we’re also introducing optional cross-play. Now, PC and console players can team up seamlessly across platforms, letting you connect with friends and face the paranormal together—whether you’re on PC, Xbox, or PlayStation.
Halloween
Last October, ghost hunters summoned the Blood Moon using a mysterious cauldron. This year, the Blood Moon is back and bigger than ever.
Paranormal energy has drastically increased in several locations, resulting in a new weather type, The Blood Moon.
Enter these cursed locations and complete investigations, optional objectives and photograph any Blood Altars you may find to earn blood points. Work together with the Ghost Huntin' Community to collect blood points and earn brand-new rewards. Be warned, during the Blood Moon, ghosts will be empowered and stronger than ever.
Note: This event brings a lot of technical changes which will allow us to keep track of the event progress and make live changes on our cloud servers, if needed. This event and future seasonal or temporary events will require an online connection to play any event content.
Event Board
A new Event Board has been added to the Warehouse featuring leaflets for current in-game events and challenges.
Each Event and Challenge has a unique leaflet for progress tracking
You can open a leaflet by interacting with it, revealing information and corresponding rewards
The event board is located between the truck and Interior door of the Warehouse
Several assets and decor have been moved to surround the event board
The previous game's photo corkboard has been relocated to the parked Warehouse truck
New Challenges have been added:
Ranger Challenge
Sunny Meadows Survival
Upgraded Physics
The player and door systems have been overhauled to fix all physics-related issues:
Doors will no longer push players into walls or out of locations
Doors can no longer be pulled off of their hinges
Players with low fps will no longer fall through the floor on Point Hope
Players can no longer be pushed through walls or objects
New
Added Latin American Spanish language support
Point Hope now has a unique key in the Truck
You can now invite and join friends using your Steam friends list
Your Unity ID is now displayed on the main menu board. Please provide this with any game support ticket you submit.
If you block a player, you will now be muted for them (in addition to them being muted to you)
The EULA now supports all languages
Changes
All aspects of the game have been heavily optimised, resulting in higher performance and more consistent frame rates
The handwritten font (Journal / Main menu) has been replaced to improve localisation support across all languages
You can no longer access the badge selection menu or change your character model while in the debriefing screen
The ghost orbs section of Training will now be completed more consistently
Fixes
Many localisation, UI and font issues have been fixed throughout the game, in all languages
Sticky notes in training will now display the correct key bindings when using a controller and will be disabled in VR
Ghosts will no longer be able to hear players using push to talk after you stop talking using global chat
Players will no longer float when loading into the warehouse
The Main Menu UI will no longer break and overlap if you click the join button too many times, or when leaving the difficulty settings
Red strings on the investigation board will now turn on and off correctly when taking/removing photos
ID Cards will now reset when resetting your save file
You will no longer pick up the ouija board if you ask the sanity question with a gamepad and text voice recognition
You will no longer get stuck in the Monkey Paw text menu when using a gamepad
New badges will now appear as options on your ID card as soon as you earn them
Badges on the ID card will now be completely reset if you have a badge that isn't synced with your cloud save
Your ID card will now reset if you reset your save file
Ghosts can now enter and exit Sunny Meadows 'experiment room 3'
Ghosts will no longer get stuck on top of several objects in Sunny Meadows
The Ridgeview utility light will no longer stop rendering if you close the door
Gamepad icons for navigating main menu board will no longer disappear when swapping between menus
The gamepad cursor speed will now correct adjust to higher resolution monitors
VR and gamepad users can now scroll on the debriefing screen to see all information
You can no longer lose equipment inside the wall above the stairs in Ridgeview
When multiple players die at the same time, the contract will now end, and you will be able to exit the debriefing screen
The contract will now load correctly if someone disconnects while loading
Custom difficulty will now properly unlock at level 50 instead of level 1
The voice recognition UI will no longer show multiple phrases for each question in some languages
Weekly difficulty "Primitive" no longer tries to spawn more salt than what is possible
UI will no longer overlap if spamming the join button or when leaving the difficulty settings
When the host leaves, objects physics will now correctly reset for the new host
The ghost animations during events will now be the correct speed
Fixed several microphone issues on Steam Deck
Known Issues
Some locations have lighting and reflection issues, specifically with rooms being too bright
After dropping the voodoo doll, the movement will be incorrect
Some trees will flash with Eye Adaption enabled on low-end hardware
The first two pages of the VR Journal have missing text
Tripod I will follow you when dropped on consoles
Rain and Snow effects can't be seen on consoles
If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team